Sorry for my english
I saw this in Quixel DDO.
Why this need?
To facilitate the scene.
How this should work in Blender?
Something like that:
1. Add modifiers to the geometry
2. Press Zip
3. Blender save geometry and modifier stack to the hard drive, then apply all modifiers to the geometry.
Modifiers is Ziped. That geometry ar more lighter and responsive.
If you wont to change modifiers parametrers you need unzip modifires stack.
1. Press Unzip
2. Blender delet zip geometry and download previusly saved geometry with modifiers frome hard drive.
![alt text](https://wiki.blender.org/uploads/0/07/AxelMeningZipmodifierStackConcept.png "Logo Title Text 1")