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Small python change for Mask tool in Slots tab
edit: Today I got the email that this was "accepted and ready to land". So this is another small thing that is changed - but this time it was a few cool people on the internet that prompted me to learn how to do it myself. I get tired of always having to go open an image in the UV/Image Editor before being able to choose it from the Stencil Image drop down in the Slots Mask option. I checked the python source in the UV Image Editor for the Open Image button, and copied that to the place in the Stencil Image source python. Now I saved it and can open a picture as a Mask Stencil directly there instead of the trip to the other editor. Can this be a simple fix in source then that will be usable out of the box for new users? I feel like there might be a few others that have this issue in places in Blender. The line is the 1281 mark where I added the , open="image.open" to the line there, and that gave me the image open button.
Small python change for Mask tool in Slots tab
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Comments(3)

artistcdmj [OP] · 4 months ago
I did save the change here but that doesn’t mean it will stay later on when I install the 2.79 we might get this week.
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artistcdmj [OP] · 4 months ago
So I had some help trying to make the diff patch but then still ran into trouble, so I relearned how to use git myself so I could get the diff myself locally. And now I got to submit my first patch :D https://developer.blender.org/D2710 Woohoo!!
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artistcdmj [OP] · 3 months ago
They committed it and will update to both in line afterward - but it feels good to help fix something that was bugging me :D
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